Eithuelle IF
『I'm Aisu Eru. Do you have a problem with that?』
Description
Aisu Eru. A student at the Kure Saga Private Academy, he is a lone wolf delinquent who doesn't participate in clubs or committee activities. Due to his strict father's educational philosophy, he reluctantly attends school and spends his days feeling depressed. He takes out his feelings that he has nowhere to vent, and is constantly fighting. It seems he has a feud with the student council president, Shiyumi, and they seem to clash every time they meet.
Information
Rarity
Element
Attack Type
Favored Weapon
Associated Weapon
IllustratorCrow
Release Date2025-04-15
PoolParallel IF Series
BirthdayFeb 22
Variants
Stats
HP2896
ATK15238
MATK5545
DEF3144
MDEF2442
SPD455
MIND464
CRIT%13.4
Awakening UpgradeFighting Killing Technique: Mad Dog Volt
Gain 30%
Armour Damage Boost and 25%
Damage Cap Up for 3 turns and 25%
ATK UP for 3 turns if there are ≥ 3 soulmates who favored armour in the party ,then deal 135% ATK damage 4 times
Personal Weapon
Mad Dog Brass Knuckles
Page 4
Inflict 25%
Armour Damage Taken Up for 3 turns, then deal 240% ATK damage 2 times; if there are ≥ 4 soulmates who favored armour or bow in the party, gain 30%
Armour Damage Boost and
Counter for 3 turns
HP440
ATK2724
MATK823
DEF607
MDEF345
SPD105
MIND112
CRIT%2.0
A very powerful soulmate that grants all Fire allies
CRIT UP with a total of 35% (in 5 turns)
Continuation ATK UP and
Continuation CRIT UP for himself.
He has an amazing ATK stat while being quite tanky, with a minor bonus of base CRT while being slow for his DPS role. REAL stat monster.
His SDB is amazing, despite being selfish with 3 turns of preemptive self
Armour Damage Boost,
Damage Cap Up and also
ATK UP if the team has 2 other armor units, which is very easy. It does a total of 5 hits (including the value given by the cap up) so the
Damage Cap Up's value in the 2 next turns are still making so he does more damage than before with no damage loss even in AOE scenarios. Very suprising especially when he should be able to hit big the next turns thanks to his selfish buffs
His PW while Single Target inflicts
Armour Damage Taken Up, does 2 hits, buffs himself again (if there are 3 other bow or armor users) with
Armour Damage Boost and a bonus
Counter for 3 turn. Doing 2 hits is alright, the counter is what's interesting as if someone wants to hit cap, he definitely can, especially after SDB.
To get the
Counter and
Armour Damage Boost of his PW, you still need 3 other armor or bow units, while not too hard especially with armor it could lead to team building issues later down the line.
PW hitting Single Target definitely lowers it's value especially when his SDB is so nice.
These are very minor critiques, mostly nitpicking.
Overall, Fire Eithuelle is an upgrade to what Vaskhaan could've been if he was released in 2025 and not 2023, amazing kit. A positive, worthwhile SDB, while being an unit very likely to hit cap without help, and doesn't have any stat or passive weakness
While being designed as selfish similar to Eithuelle, this version makes the selfishness still useful in a team by granting
CRIT UP and inflicting
Armour Damage Taken Up so even allies can get some profits, the 2 units aforementioned before are more selfish and do not provide what he does
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