(Flames of Madness) Tagmard

(Flames of Madness) Tagmard

『Seriously, no other way then. Hey Dezagura, are you ready?』

Full Art

Description

A teacher at Ilvard Magic School. When he was invited by Lucaro to visit the Kinshu Festival, he became embroiled in a mysterious incident and ended up wearing a garment woven from magical thread. The garment is not only able to ward off curses, but is also made of a material that is stretchy and easy to move in. He has never used the fan he wears at his waist, as he does not know what its purpose is or how to open it. Ever since he spoke with Dezagura in the mysterious world, he has occasionally spoken to him in his dreams.

Information

RaritySSR
ElementFire
Attack TypePhysical
Favored WeaponArmourSword
Associated WeaponDemonic Blade Dezagula
IllustratorMentaiko/Itto
Release Date2024-08-29
PoolSeasonal Limited
BirthdayDec 8
Variants
Tagmard
earth soulmate
(Flames of Madness) Tagmard
fire soulmate

Stats

Level 90
18090
HP2421
ATK12583
MATK2341
DEF2474
MDEF2007
SPD602
MIND811
CRIT%6.5
Level 85
Level 1Level 45Level 75Level 85
Level 85Mad Hatred: Demon Blaze Annihilation
7 HitsClose RangeAll
Grant fire allies 10% Divine Bond Skill Damage Cap Up for 2 turns, then deal 250% ATK damage; high chance to inflict Seal and grant allies 40% Divine Bond Skill Damage Boost and Regen by 80% MIND for 3 turns

Personal Weapon

Bewitched Umbrella DezaguraArmour
Page 4
Not UpgradedPage 1Page 2Page 4
Page 4
3 Uses8 ComboClose RangeSingle Target+40% gauge
Deal 200% ATK damage; grant allies Veil ( 2 times ) for 3 turns and Fill Bond Gauge of fire allies by 20% ; if the target is wind element, grant allies 35% Fire Damage Boost for 3 turns
Page 4
BasePage 1Page 2Page 3Page 4
HP330
ATK1651
MATK526
DEF450
MDEF373
SPD158
MIND241
CRIT%1.0
He has nice enough stats, excellent MIND and SPD with a average ATK for a support unit.
His DB provides multiple good effects : a preemptive Divine Bond Skill Damage Cap Up, a normal Divine Bond Skill Damage Boost, Regen and can inflict Seal on enemies, then does 1 hit All.
His PW is a very used on especially against Dequon's Raid as it grant all allies 2 stack of Veil, fill their Bond Gauge and grant allies Fire Damage Boost if enemy is wind.
He is doing more that just sustaining as he's sharing utility and still does offensive support, most healer lack this.
Veil especially on a PW is very impressive as it gives control when to use, Fire is the only element without an usable Veil weapon for Full Auto
His defensive stats for a healer are lower than average, being squishy could be an issue
His Divine Bond Skill Damage Cap Up and Divine Bond Skill Damage Boost while nice, Fire Physical isn't leaning to a DB spam team as of now, him filling gauge in Full Auto fights, and sealing the boss (manual fights) can also be a detriment when gimmick is around that. That last sentence is slightly nitpicky.
His passive are... quite bad to say the least, Healing Boost for fire allies and a little Armour Damage Boost, other healers have way better passives, these are quite bad in comparaison.
Both his DB and PW do a single hit, while it's not a big issue since he provides utility, it could've been more, this critique is slightly nitpicky
Overall, despite his time Fire Tagmard is still standing a what a good healer could look like, not just healing but having utility alongside him. Sadly his passive and average defensive stats make him imperfect, Armor/Sword are the best favored weapons he could get thankfully but just like many healers, he is only seen in Raids, especially Dequon for his case and never in manual fignts as there is usually better than him and can be thus replaced by someone that can do more than being here for healing

Gallery

Comments

to leave a comment.
No comments yet — be the first!